Search found 143 matches

by Dawndeath
Sat Mar 06, 2021 1:34 am
Forum: Advanced Fighting Fantasy 2
Topic: Apologies...
Replies: 5
Views: 167

Re: Apologies...

Thank you for your kind words, guys, I really appreciate them. I think I will send everything to Graham once it's all compiled. It's mostly just to know that someone else has them just in case things don't go the way I hope. About HedgeWizard's suggestion of simply removing the copyrighted material ...
by Dawndeath
Fri Mar 05, 2021 2:40 pm
Forum: Advanced Fighting Fantasy 2
Topic: Apologies...
Replies: 5
Views: 167

Apologies...

Hi guys, I'm sorry for being inactive on the forum for so long. This past year has been by far the worst of my life (as I'm sure it has for many people), including the unexpected death of an immediate family member (nothing to do with Covid), and a number of other circumstances contributing to exten...
by Dawndeath
Mon Sep 30, 2019 10:15 am
Forum: Advanced Fighting Fantasy 2
Topic: Tweaks and clarifications to the new AFF rulebook
Replies: 72
Views: 39053

Re: Tweaks and clarifications to the new AFF rulebook

You don't want to lose the simplicity of the AFF2 character generation system by trying to make it support starting at any XP you like. What might work is to say the Director can pick one of three starting points; Untrained, Adventurers or Heroes. One of those could be presented as the default the ...
by Dawndeath
Mon Sep 30, 2019 2:21 am
Forum: Advanced Fighting Fantasy 2
Topic: Tweaks and clarifications to the new AFF rulebook
Replies: 72
Views: 39053

Re: Tweaks and clarifications to the new AFF rulebook

Okay so if I assume they start as novice adventurers, what does that mean for starting AS? Orcs are SKILL 6 and goblins are 5, those are standard foes that make useful markers. My opinion is novice adventurers should be at least equal to an orc. It's just not believable to me they'd put themselves ...
by Dawndeath
Sun Sep 29, 2019 1:45 am
Forum: Advanced Fighting Fantasy 2
Topic: Tweaks and clarifications to the new AFF rulebook
Replies: 72
Views: 39053

Re: Tweaks and clarifications to the new AFF rulebook

One way of slowing down advancement is to start the characters off weaker. At the moment, they start off very competent already. How about starting them off right at the beginning of their careers? Yeah, I really like this idea. Having weaker starting Heroes makes character progression more meaning...
by Dawndeath
Sun Sep 29, 2019 1:05 am
Forum: Advanced Fighting Fantasy 2
Topic: Create your own monster for fun and profit
Replies: 1
Views: 1579

Re: Create your own monster for fun and profit

Fantastic! Unfortunately I can't access your document at the moment - China is cracking down on VPN use right now, so all things Google are blocked. :evil: But I look forward to checking it out as soon as restrictions ease up a little bit - this is exactly the sort of thing I want to include in my g...
by Dawndeath
Sun Sep 29, 2019 12:59 am
Forum: AFF Fanzine
Topic: Lets get started
Replies: 27
Views: 33192

Re: Lets get started

Slloyd14 wrote:
Sat Sep 28, 2019 7:44 am
I've started on creating creatures Frankenstein style which fits both Notura and Marrangha.
That's great! I have vague plans to produce some articles related to horror role-playing in AFF and SA, which could tie in very nicely with your Frankenstein work. :twisted:
by Dawndeath
Sat Sep 28, 2019 1:23 am
Forum: Advanced Fighting Fantasy 2
Topic: Mongolia in Titan
Replies: 7
Views: 3703

Re: Mongolia in Titan

drbargle wrote:
Fri Sep 27, 2019 9:39 am
Has no-one said Lendleland yet?
Oh yes! That is also a possibility. In fact, the more I think about Lendleland, the more I'm liking it as a location...
by Dawndeath
Wed Sep 25, 2019 3:57 am
Forum: AFF Fanzine
Topic: Lets get started
Replies: 27
Views: 33192

Re: Lets get started

I would definitely be keen to see material on Notura and/or Marrangha if anyone's up for producing it.
by Dawndeath
Wed Sep 25, 2019 3:52 am
Forum: Advanced Fighting Fantasy 2
Topic: Mongolia in Titan
Replies: 7
Views: 3703

Re: Mongolia in Titan

Great advice, thank you guys.

I'm not currently planning on this being for the fanzine; but I might steer clear of Allansia just in case I change my mind.
by Dawndeath
Mon Sep 23, 2019 1:08 am
Forum: Advanced Fighting Fantasy 2
Topic: Mongolia in Titan
Replies: 7
Views: 3703

Re: Mongolia in Titan

Slloyd14 wrote:
Sun Sep 22, 2019 7:22 pm
Kazan in Khul from Daggers of Darkness is probably the closest. There is a horse tribe and a bandit horde led by a woman who rides two tigers.
Ah, that sounds promising. I will have to check into it - Daggers of Darkness is one I haven't played before. Many thanks, Slloyd14!
by Dawndeath
Sun Sep 22, 2019 3:02 pm
Forum: Advanced Fighting Fantasy 2
Topic: Mongolia in Titan
Replies: 7
Views: 3703

Mongolia in Titan

Hey gang, I'm looking for a bit of collective knowledge here. For the last few days I've been listening pretty constantly to the recently-released album The Gereg by Mongolian rock band The Hu. (If you haven't heard their stuff yet, check them out on YouTube - you won't regret it.) It's got me in th...
by Dawndeath
Sun Sep 22, 2019 4:09 am
Forum: Advanced Fighting Fantasy 2
Topic: Any plan for à third édition ?
Replies: 49
Views: 19058

Re: Any plan for à third édition ?

I remember the one's in MERP were pretty scary too, and I think they were a cut down version of Rolemaster's! They were indeed. I remember GMing the MERP introductory adventure for my gaming group years ago - the one where the PCs go up against that 9th level wizard (whose name I forget). It came t...
by Dawndeath
Fri Sep 20, 2019 4:21 am
Forum: Advanced Fighting Fantasy 2
Topic: Any plan for à third édition ?
Replies: 49
Views: 19058

Re: Any plan for à third édition ?

Alternative crit effects are my favourite part. Makes combat a bit more exciting. And scary.

And in the case of Rolemaster's epic critical tables, downright mental. :twisted:
by Dawndeath
Thu Sep 19, 2019 3:29 pm
Forum: Advanced Fighting Fantasy 2
Topic: Combat Options
Replies: 19
Views: 9136

Re: Combat Options

Nice! :mrgreen: