Maelstrom Gothic was written as a follow up to Maelstrom Domesday. Set in the mid-Victorian era, but using the same lifepath system and ruleset as Domesday, Gothic creates a different type of game. Technology such as railways and firearms changes the focus of the game, making it wider ranging and more dangerous.
The focus is still on investigation and supernatural threat, but with the peculiar focus and interest the Victorians had on ghosts and poltergeists.
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